Well folks, I know I talk about a lot of things here at Gastrogamer. Everything from modern video games, to indie video games, to games that have one button inputs, to games that have causes attached. Today it’s no different, as I’m bringing you guys a very simple game promoted by the ISDR [ International Strategy for Disaster Reduction ] called Stop Disasters! The game was developed by a little indie company called Playerthree, and while it may look simple, the information it provides is life saving.
The concept of the game is this:
- You are given 5 scenarios to choose from at the start of the game:
- Wild Fire
- You are given 3 Difficulty settings per scenario:
- Easy [ Small Map ]
- Medium [ Medium Map ]
- Hard [ Large Map ]
You enter the scenario and immediately you’re put in a position of power. The interface loads and explains to you the area in which the disaster is going to take place, who is this going to affect, and the tasks, money, and time you have to aid them. It may not seem like much, especially when you witness that the UI of the game contains very stagnant 8-bit grid visuals, but the information provided by each play through, I personally believe is what the true benefit of this game shines in.
It seems now like every year a natural disaster occurs somewhere in our world. In the past few years I’ve experienced more reporting on natural disasters than I care to recollect. Every event from Hurricane Katrina to the most recent Japanese Tsunami/Earthquake – and even now, just this year, we were riddled with tornadoes in the United States.
The massive devastation that all of these events cause is outrageous, and the death tolls for most of these events would drive any man, or woman, sick to their stomaches with agony and despair. This is why I personally feel this game is important, because it helps provide players with information on how to better prepare themselves for when disasters strike.
The ISDR has made it their mission to provide students, parents, and children with information about the dangers of disasters and how we as human beings can do something to stop them. They take you through precautionary measures and as you go through the game and complete tasks, certain tasks you complete will bring up information sheets about why the task you completed was pertinent to the survival of the people in the area. I personally found the game to be engaging, fun, and educational.
True, the UI is rather stagnant, because it doesn’t move as you change tiles around, upgrade housing, etc. and so it can look quite boring, but the knowledge you learn is the intriguing factor here. You find yourself wanting to learn more and more about disaster relief efforts, and when your funds finally run out, or the buzzer finally goes off, you’re anxiously anticipating to see if you did well.
I found that there was a drastic pull of emotion that I felt when each scenario started. I wanted each of those virtual people [ moving or not ] to live. I wanted to find out if I had done enough to save them, and I think that speaks a lot to human nature and our sense of compassion for others.
So today, I urge you to take a look at this game:
It’s simple, it’s educational, and it’s fully accessible. Every button can be accessed with a single button click and each tile can be changed just as easily. The educational value of this title, far outweighs the visual appeal of the title – so don’t let the bland 8-bit grid scheme fool you. There is value here, and I hope that by playing this and gaining information via their website will help aid people with the knowledge of preventative measures for the future.
Take care folks! Thank you for playing! and I hope this message of hope and education spreads!