Development: “Project D” is a Must See…

Now, quick, here’s my 50th post – and in honor of my newest blogging achievement – I felt like we should go a little retro. I love retro games – the old NES, the SNES, the Sega Genesis, etc. They’re the type of systems and games that drove me into my love of video games. I recently saw a video series that I felt spoke volumes to my retro heart:

Project D

Project D is a heartwarming, nostalgic, and educational view on how children view current video games vs. retro games. The series podcast is the chronicle of a young boy, Dylan [ 11 ] who gets introduced to a series of retro games to see what his opinion and interaction will be with them. If you haven’t seen it yet, I’d seriously recommend seeing it. The video will help give developers a glimpse into the mind of a child, the entertainment value of vintage vs. modern gaming. The old debate of graphics vs. gameplay – all of these topics are discussed in the series, and you’ll definitely get a heartwarming nostalgic feeling with some of the old school games they detail:

  • Contra
  • Battletoads
  • Megaman 2
  • Punch Out
  • Teenage Mutant Ninja Turtles

I’ll make it easy for everyone to access by posting them here, but check them out and let me know how you feel.

Here’s the Question of the Day based on Project D:

Do you feel like aspects like: graphics, movement, player interactivity, etc. affect the appeal of a game? – does a game have to have superb graphics, amazing sound, etc. to be entertaining to players?

Let me know how you feel and let’s start the discussion!

 

I personally know, that whenever I have children, I’m going to be doing this with my kids. You can only learn how to build games and admire games by respecting, playing, and studying the vintage retro moments from our youth.

I think this sort of project is definitely a wonderful solution if you want to give children a real view of appreciation for how far games have come for them. Take care folks – and enjoy this lovely project! I hope more and more families actually try this out – it might actually make games and family interaction grow!

Development: Understanding Games

You know there are often times when I have to sit back and reflect on my college education. I feel like sometimes the general consensus is that game design is an easy field of study and that it’s all about fun and games – well, I can tell you from personal experience – it’s not. It’s a frustrating, difficult, yet rewarding experience. You may be designing something that’s intended to be a fun experience had by all, but it requires dedication, determination, and trial and error fixes to make a masterpiece.

Now why am I talking about this today? Well, I’ll let you in on some of my studies.

Understanding games since 2007!

I’ve recently started one of my first game design courses – and as a part of our study – we were asked to view a set of games [ or more like tutorials ] on understanding how video games work. These “games” were designed by developer, Andreas Zecher. They’re pixelated doses of joy and educational for anyone who wants to get to know some of the basics on what make games interactive and enjoyable to any player.

We’re pixelated practitioners of punctual programming!

Now here are some minor accessibility notes on these light little interactive tutorials:

  • Multiple languages – English and German for most [ Dutch added for Ep. 1 ]
  • All info is text driven – so deaf viewers will be fine.
  • Most games represented are easily playable via mouse or arrow keys.
  • Some portions may cause issues for color blind gamers.
  • Text is small, which could make it difficult for vision impaired gamers.

Otherwise, these tutorials are definitely a memorable little piece of pixelated education that should be enjoyed and shared. Whether you’re an artist, designer, programmer, music artist, etc. I think these games definitely help share how interactivity and making your medium a fun experience can go a long way into making something worthwhile. You can play/view all 4 episodes of Understanding Games here. Have fun, learn a little something, and enjoy the ride my fellow developer/gamers!

Understanding Games: Episode 1

Understanding Games: Episode 2

Understanding Games: Episode 3

Understanding Games: Episode 4