Gaming With A Cause: Ability 2016 & BrigadeCon 2016

I am awestruck with how much the gaming community has become actively more inclusive in recent years. It is because of charities like The AbleGamers Foundation and Child’s Play that gaming is spanning generations and breaking new ground in accessibility. This post is short notice, but I would be remised if I didn’t talk about some wonderful charity events that are happening in October.

Ability 2016:

This is a charity event put on by The AbleGamers Foundation and it’s TODAY, October 8th.

It’s a 24 hour streaming event sponsored through Twitch. You can go, register, and become a donor group. You can also donate directly on their website. You can start streaming a game via Twitch, and raise money for all the technological advancements that AbleGamers keeps delivering time and time again. The control scheme market wouldn’t have changed without their efforts, and I am proud to see how far they have come in recent years.

Ability_2016.jpg

I won’t be able to participate in streaming this year, but I urge you to check out what some awesome groups are doing today to raise money. I am sure you’ll find a game you’ll enjoy watching, or even a story that touches your heart. These players are phenomenal human beings. The thought that just one day of donations can get one accessible controller into a kid’s hands warms my heart.

Go support some amazing gamers and enhance the gaming community: Ability 2016

BrigadeCon 2016:

Now this charity is also one near and dear to my heart. I live, breathe, eat and sleep tabletop gaming these days. BrigadeCon was started back in 2014, and now it’s into it’s third inception and I couldn’t be prouder to be a part of this. The proceeds go straight towards Child’s Play, and it’s a charity that hits extremely close to home. I remember being that kid. I remember sitting in recovery rooms, having to find anything to occupy me while I recovered from surgery.

Gaming was my outlet. It was a way for me to connect with others in my worst moments.

We give back games, toys, movies, and interactive experiences to kids who are stuck in the hospital dealing with extremely trying, and emotional experiences. Child’s Play provides a sense of home, a sense of normalcy in a chaotic moment in a child’s life. I remember how much they did for me when I was growing up and I am so thankful for Seattle Children’s Hospital for starting such an amazing organization.

BrigadeCon 2016 is a 24 hour online gaming fundraising convention on October 29th.

All the games will be streamed via Youtube.

BrigadeCon 2016 aims to surpass everything we’ve done in recent years though, which is why you should be a part of it! You should care about it and get involved! If you love tabletop gaming as much as we do, I urge you to head over to: http://www.brigadecon.org; sign up, and register to be an attendant. You could run an event, play in a game, sit in on some EPIC panels – it’s all up to you!

Here is my buddy, Barker aka BeABetterGamemaster, to explain a bit about BrigadeCon:

I am going to be running a game and hosting a panel on voice acting this month.

slide42

slide47

I hope to see you all there! Go out, game, and may that game make a difference in a life.

 

Inspirational Gamers: RPG Communities

Roleplaying games have been a part of my life since I was 14 years old. My first introduction to the genre was Baldur’s Gate, and then Neverwinter Nights grabbed hold of me from there. I had played RPG games on console before, but they’d always been solo endeavors. I remember getting Neverwinter Nights and being so excited that I could play a game with my best friends. Years of stories were crafted, characters made, and memories shared. These experiences lead me to find tabletop RPG’s with my friends Matt [ A Fistful of Dice ] and Darrin. We started playing home group tabletop games after that.

This slideshow requires JavaScript.

I got inducted via Pathfinder and have, since then, never looked back. Now there are so many different RPG’s out there to experience, it’s hard to even know where to begin or how to get involved. I know the feeling, and it’s not fun. You’re a player on the outside wanting to find a community you feel will accept you into the fold. It’s what we all desire as gamers, a community that embraces our eccentricities and makes us feel loved and valued. Today I want to shed light on some truly inspirational friends that I have made over the past few years.

Each of the following communities has something to offer, and they all are filled with exceptional human beings. They aren’t only wonderful role-players, but the point of entry for getting involved in the community is really easy and they’re all willing and able to help. You have a place where you can learn new games, mechanics, foster creativity, and grow as a gamer. I’m going to go through each one of these and touch briefly on why I feel they exemplify accessible gameplay communities for those wanting to get into roleplaying games.

In this generation the concept of the standard “home group” table is hard to come by. These communities give those who can’t find that outlet an opportunity to do so.

absolute_tabletop

A group formed by four of my best friends, Absolute Tabletop, is a community that embraces creativity. They are a third-party publishing company for 5th Edition Dungeons and Dragons supplements. They’ve just recently started, but in a year’s time, they’ve created a devoted community that thrives on inclusive, creative and productive tabletop culture. They acknowledge all players of all skill levels, and promote teaching the game to anyone willing to learn.

The brain trust that is Absolute Tabletop: Tabletop Terrors’ Tim and James Kearney; AFistfulofDice‘s Matt Click, and BeABetterGameMaster‘s Michael Barker are exemplary stewards of what this hobby is meant to promote. They define the family like quality that I feel every tabletop experience should be. They are not only DM’s and players, but they’re quite good at teaching others how a game system works. They do so each in their own way, but their styles mesh so well, and it makes the point of entry like walking into a new home.

The people in the community are active, loving, and embracing of all skill types. They foster creativity in a way I haven’t seen before in most online communities. You don’t have to be a part of Absolute Tabletop to feel like a part of Absolute Tabletop. The group is composed of players of all walks of life and play styles. It’s ideally for those wanting to get into 5th Edition, but so many of the topics presented are system agnostic. Feel free to grab a character sheet, a handbook, a drawing pad, whatever floats your fancy – and Absolute Tabletop will embrace your talents and interests.

osg_1

This was the first group I was ever introduced to when it came to online gameplay. Up until the Tabletop One-Shot Group, I was only ever playing home games with Matt and the rest of our crew. The One-Shot Group has had it’s ups and downs for me, but what I love about them is that it’s a space where you can taste all the options available in the RPG community. Not everyone is going to want to play Pathfinder, nor 5th Edition. Sometimes we find ourselves longing for game systems that challenge us. We search for new mechanics and new ways to play so that our gaming variety expands and we learn new experiences.

If this something that inspires you I urge you to take a look at it. Headed by the wonderful gentlemen: Ian Christiansen, Andrew Knapp, and Lee “Juce” Patterson. Each one of them has a deep passion for the roleplaying community. They keep the community a fun, inviting, and accessible homestead for learning new games. They promote players trying new games and inspire others with their Youtube channels and their gameplay. Each player in the OSG can find something that interests them without much struggle. Timezones can sometimes be a pain, but for the most part, you’re going to be able to find a game any time of day.

If you’re into gore: Lamentations of the Flame Princess, Fate of the Norns, and Savage Worlds.

If you’re into fantasy: Pathfinder, 5th Edition, Adventures in Middle Earth, Mouseguard, etc.

If you’re into sci-fi: Fate, Call of Cthulhu, Numenera, etc.

It really doesn’t matter what you’re looking for, the OSG has something to offer everyone. The point of entry is really small. Anyone and everyone willing to play is welcome, as long as you adhere to being a respectful, creative, and open minded gamer. Feel free to join and just hop in. There will be a game for you waiting, and hopefully you’ll find fellow gamers who will become life-long friends.

pug_1

A group founded by my friend, Jarin “DnD”, this is the pinnacle of tabletop accessibility. I remember when Jarin joined the OSG for the first time and mentioned that he wanted to bring a group together. He wanted to showcase that tabletop gaming could still be achieved by players with disabilities. This group immediately tugged at my heartstrings and I admire Jarin for all of the work and effort he and his fellow admins. have put together. He is constantly updating Power Up Gamers, giving feedback, providing numerous games, and giving a look into how to run games in a more accessible fashion.

He delivers reviews and discussions on how to provide a more accessible atmosphere for all gamers. This is especially helpful for designers, like myself, who want to build new experiences. The group is open and willing to bring in any players. Everyone has their own play style and Jarin recognizes this. Some players may need to take more frequent breaks, some may have trouble communicating their character’s actions, but whatever your play style Power Up Gamers accommodates it.

tides_change1

If you are a fan of Star Wars, I highly, highly, emphatically suggest you hit up Tides of Change. This group, headed by Andre Martinez, is a Star Wars fan paradise. Andre and a number of exceptional DM’s have taken the mantle to provide a community for those who love all things Star Wars. You can play using the Fantasy Flight Games set of games that span the vast timeline of Star Wars stories. There is clearly something for everyone here.

You want to play a Sith? Play a Sith!

You want to be a droid? Be a Droid!

Want to be a Wookie bountyhunter fighting against the Rebel Alliance? BE A WOOKIE!

The possibilities are endless and the gaming community here doesn’t care about the depth of your knowledge. They are willing to take you as you are and indoctrinate you into the lore. They see all players as valuable and know how important the Star Wars franchise is to countless others. I haven’t had a chance to be in a Tides of Change game yet, but if you want a bit of Force in your life, this is definitely the place to start. If you want to see how some of these games work check out my buddies: Jarl DM, MikethePiper, and Red Dice Diaries.

They have dynamite games that show off the game system in a brilliant way.

These are all of my current favorites, and there’s at least one group you can jump into. I hope that by showing these, players who are still anxious about getting involved in a game will see there’s no fear here. I’ve spoke at length about how tabletop gaming is beneficial and therapeutic for many players, and so, if you’re worried at all that you can’t roll with the best of us – don’t be.

We are all gamers here, and we all love this hobby – one dice roll at a time.

Fallout 4: A Nuclear Family

If, for some reason, you’ve been living underground in a bunker for the past decade you may not have heard of the Fallout franchise. If this is the case, I am sorry. I urge you to bust open that Vault door, step out into the light, and grab hold of Fallout 4. Fallout 4 follows the same trends that the established franchise has always experienced: vast open-world experience, exceptional story arcs, and riddled with enough bugs to make a radroach colony jealous. I say this to preempt this review, because I want people to understand that just because a game has flaws, doesn’t mean that it’s not a magical, fun experience that should be enjoyed.

fallout_1

First off, let me start by saying Fallout 4 has so many complexities, so many side quests, and so much of well – everything, that I can’t begin to cover it all in the scheme of a single review. This game will eat up hours of your life, but you’ll enjoy every minute of it. Even with the technical hiccups that sprinkle themselves throughout the coding, like a frosted doughnut, Fallout 4 is just too good to put down.

As in all Fallout games you become the unnamed citizen who escapes the fallout of a nuclear explosion by securing yourself within a Vault, an underground bunker designed with the soul purpose of protecting citizens. In Fallout 4, you are a survivor of Vault 111, finding yourself staggering about the future in search of your family. This is about as much as the game gives you initially, and it’s the perfect way to start things off. The more vague the initial storyline is the more enjoyable an RPG game, such as this, can become.

This slideshow requires JavaScript.

You feel like you have a sense of choice and decision making in Fallout 4 that I hadn’t felt in previous renditions. Fallout is know for giving exceptional player agency, and this is no different, but the method in which they go about it is. The stat system: S.P.E.C.I.A.L, and the massive Perks chart allow for endless possibilities of playthroughs. If you’ve never played, but want to have a specific style I recommend checking out FudgeMuppet on Youtube for specific builds.

The biggest change in the Fallout system is V.A.T.S. The “Vault-Tec Assisted Targeting System” has been around in previous renditions, but accessibly, this new version falters where it’s predecessor succeeded. V.A.T.S used to pause the game entirely, which made the game more accessible for players with mobility based limitations to play it. The ability to be able to time your attack and prep where you want to shoot is a necessity to some players. Bethesda has removed this from the game and instead V.A.T.S. now slows down time, instead of fully pausing it. It functions all well and good, but many of the Fallout 4 enemies have faster A.I. and response times than the V.A.T.S has time to slow properly.

fallout_7

The actual mechanics of shooting and moving around the vast environment are a rise above that now makes Fallout 4 a less clunky and more like a streamlined shooter. The crafting system in the game is massive, and I mean, MASSIVE. Each and every single piece of gear you can equip can be altered. It is a beautiful thing to behold. Now, no matter what gear you have, know you’re going to experience death – a lot. Fallout 4 doesn’t shy away from making the wasteland of the Commonwealth a beautiful, challenging death trap. If you can bear with the fact that there is key remapping, a requirement of precision skills in lock-picking, and lack of V.A.T.S. pause – you can get through Fallout 4.

fallout_4

The soundtrack is beautiful and the dialog between characters, while sometimes expected, is quirky, exceptional, and keeps me coming back for more. The subtitles didn’t always play in certain parts of the game, and often times, would overlap one another if I had a radio signal on. The audio cues and subtitles don’t take away from the accessibility of the gameplay though, so you can finish the game without sound. Visually, it’s the most stunning game I’ve seen to date. The sprawling world of Commonwealth, combined with the lush NPC’s you can experience, gives such a depth that I couldn’t draw myself away.

Bethesda has really attacked the visual market by allowing for HUD, subtitle, and menu colors to be adjusted for ease of use. The color pallet for the game is varied enough that it shouldn’t affect colorblind players. I can’t speak to it, because I’m not colorblind myself, but there was nothing jarring or off-putting as I walked around Fallout 4. The subtitles can sometimes be difficult to read, but you can easily get past this by adjusting the color to something you can see from afar. If you can move past some of the jarring visual bugs and crashes, then Fallout 4 will wrap you up in it’s post-apocalyptic beauty.

Wrap Up:

Fallout 4 has one of the most well written and entertaining worlds I’ve ever experienced in a game. The Commonwealth is littered with people, and not just wall flower NPC’s I casually interact with. These companions, characters, and even vendors have such a depth that I wanted to play with each one of them. I wanted to experience their life stories, goals, and ups and downs, as much as I wanted to craft my own. They became a part of my family. I grew eager to see what would happen next on this journey. I now see what Fallout fans have been clamoring about for years. A beautiful world with such character you can’t help but be caught up in the chaos – and spend days exploring every facet of it.

It may have it’s hiccups from time to time, and Bethesda could do more to make the game more accessible in future iterations, but this version is quite refined. Fallout 4 gives the player so many options to experience the story however they wish. The crafting systems and settlement building feel like a whole separate game in and of themselves, and I could spend hours just altering my homestead. I haven’t touched the DLC yet, but from what I’ve experienced, I can’t wait. I want to get lost in this world again, and again, soaking up new stories of the Commonwealth like radiated Nuka-Cola.

  • Mods fix a lot of the problems in the PC and XBox One versions, but I wasn’t able to experience these first hand. The review is solely expressed with my PS4 journey, which doesn’t currently allow modding.