E3 Impressions: Watch Dogs

Well, so I’ve highlighted two PS3 exclusives in a row and so I feel it’s only right to detail a game that’ll be going multi-platform. It’s not often that I get surprised by a third-party conference, but Ubisoft punched me in the face this time. Near the end of their conference they released a brand new IP: Watch Dogs.

Everything is Connected. Connection is Power.

The following trailers contain some language and violence, but I’m so stoked by the conceptual idea that I can look past that, and look forward to the completed product.

This is how they introduced the product:

In a generation that’s littered with conspiracy theories, financial concerns, explosive gas prices, war, and civil unrest in our everyday society, I can’t tell you how chilling this game concept felt for me. The idea that data silos are sitting somewhere out there in an interconnected community and YOU can be in control of it all – makes the hairs on the back of my neck tingle with both fear and excitement. Here’s where it gets fun, so Ubisoft dropped that trailer, and THEN they released a section of initial gameplay for the game:

Are you kidding me?! – The graphics quality is something that I’ve always found special about Ubisoft productions. Their stories, graphics, and characters are some of the most prolific and beautiful that I’ve ever witnessed. I’m still unsettled on whether or not Watch Dogs will feature one protagonist, or if Watch Dogs will be some sort of multiplayer game – via the online services. Either way I’m excited to see what this unsettling game is going to deliver.

Total Control? Yes! Thank you!

The idea that I can go around playing as [ from what’s been presented currently ] a protagonist named Aiden Pierce, in the seedy underbelly of Chicago. The game seems to be about vengeance and justice being retained for Pierce. The game is also reportedly going to be an open world environment, which means I’ll be able to solve problems, accomplish goals, and side missions in more than one way [ Horray for non-linear formats! ].

It seems like Watch Dogs is not only going to test players abilities to solve problems, but also will give them the free will to determine how Pierce will escape capture, seek his vengeance, and so forth. This small detail will give so much more depth to the gameplay, allowing players to either play as a sympathetic, stealthier assassin – or a havoc and chaos type player where casualties aren’t a concern to your primary objective. How awesome!

The game is slated for some time in 2013 and will be fully playable on XBox, PS3, and PC. So – get your thumbs ready for some major conspiracy control folks! This game looks amazing and I love the HUD displays simplicity as well as the gritty, dark gameplay of it all! Watch Dogs – definitely a game to ‘watch‘ out for! I’ll keep folks posted as more comes about!

Thanks Ubisoft for this gaming nugget!

3 responses to “E3 Impressions: Watch Dogs

  1. This is probably the game I am looking forward to the most. The gameplay looks fantastic. Also thank you for providing these in-depth, well written posts about each game. It’s a good reminder of what we have to look forward to and interesting to hear your thoughts on it. Keep em coming!!!

    • I agree completely. I may have a hard time dealing between playing this and Last of Us, but Ubisoft definitely put their foot on the map as one of the greatest software manufacturers out there on the market today.

      I mean there are plenty of fantastic stories out there right now, but the fact that Ubisoft is the only one rolling out unexpected IP [ other than Last of Us – which I’ve known for months ] of E3.

      I mean the only other game I’m looking forward to just about as much in 2013 is Ni No Kuni: Wrath of the White Witch – which I’ll cover in more detail later, but suffice it to say – it’s being made by Studio Ghibli.

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