Game of the Week: Relive Your Life

Hey there folks, now while I’ve still got E3 moments to cover [ and Comic Con on the way ], I’m still devoted to smaller indie titles that grab my fun buttons. Today is no different, because I’ve found a game which I find quite intriguing. It’s an interactive narrative with Suessical meaning. It’s called Relive Your Life by Matt Ackerman, a game that keeps me coming back again and again. As you’ll see it’s affected my rhythm and verse, which unfortunately for readers, may come as a curse. Don’t believe me my friends? – Well you should try it out first!

What kind of person will you be?

Ackerman’s artistic endeavors and Arin “Egoraptor” Hanson’s narrative prose make for one of the most interesting games I’ve played in a while. Now the game has very simple mechanics, and all of them are keyboard based: “Press X a specific amount of times.”, “Type out this sentence to save your life.”, “Pet a pet in this sequence of arrow keys”, etc. and while it may seem easy I have to say, it’s one of the most frantic games I’ve played in a while. The game gives you a 5 – 6 second window to complete these small keyboard-based tasks. This isn’t a ton of time, and so gamers with motion impairments or slower reflexes will have a tough time completing sections and changing your fate.

I’ll snuggle you for a better life teddy! You’ll be my friend!

Never fear my dear, for there’s something to help!

Their looks are so incredulous, because you’re just that dang AWESOME!

If you ever feel lost or give cause to yelp, well then after a play there’s a “Previous Chapter” A button you’ll press, when the pressure comes after. Heh. Rhyming isn’t helping is it? Well all I’ll say is that if you screw up you have an opportunity to replay the events over again and try for a different ending. There are 29 different stories in all and I’m intrigued enough to play through them all! If you’re totally into narrative storytelling like I am you’ll want to sit down with this little flash title and relive your life over and over again! You can play it for free today on Kongregate or even Newgrounds – both have the game, and I promise you’ll get addicted to a game that even Dr. Suess would be proud of!

Pros:

  • Easy gameplay, with about 6 chapters per playthrough. 29 possible endings will keep you quite busy.
  • Colors are simple and clean. Easy for viewing and playing. 
  • Game runs on keyboard based functions, and while not accessible for all gamers, it makes for simple gameplay.
  • Stories are fun, interesting, and keep gamers wanting to reach the end of their fate on each playthrough.
  • The interactions and stories are truly funny. Egoraptor’s dialog definitely amps up the enjoyment of this game!
  • A previous chapter function allows gamers to replay sections they may have messed up on to hopefully get new endings.

Cons:

  • No subtitles for audio, which makes the game much harder for deaf gamers. However: Deaf gamers can read the script: HERE.
  • No audio cues. The game has audio that blind players can listen to, but no audio cues for when items are highlighted, etc.
  • Quick reflexes are needed for this game to be able to access ALL of the endings. A small window of time doesn’t give you much room.

Enjoy folks! Happy gaming to you all!

E3 Impressions: Wonderbook

Now I’m all about exploring the newest technology on the market, and Sony brought out something that truly caught my eye. If you’ve been following my blog for any length of time, you know my love for spreading education via the virtual video game experience. Well Sony seems to be on the cutting edge of the educational ‘gamification’ movement with their new tech they rolled out called the Wonderbook. Now what exactly is the Wonderbook? Well from what I understand they’re going to be actual interactive books that correlate with the Playstation Eye and using the Playstation Move to interact with the product. How cool is this idea? Well you better believe the little kid in me is squealing with excitement!

Especially due to the first major author that’s signed on to do a Wonderbook: J.K. RowlingsHARRY POTTER ANYONE?! That’s RIGHT! Rowlings has helped to devise a wonderful interactive storybook, The Book of Spells, that will take the reader into in-depth to NEW content by Rowling herself! Players will get to experience the Harry Potter universe like never before, and I personally can’t wait to see what they’re going to be capable of with this. You’ll see in the demo that they do have some technical glitches, but hey it’s the initial stages of what I believe to be a wonderful product. There’s always going to be some hiccups – that’s what demos and Q&A testing are for. Well now knowing that what do I expect from Wonderbook going forward?

Wingardium Leviosa!

Wonderbook Expectations:

  • Wonderbook definitely seems to be aimed at a younger crowd [ family and youth ] but I see a lot of potential here for some classic works.
  • There’s so much educational potential here. Can you imagine books like Dr. Seuss? Sesame Street? Where The Wild Things Are
  •  Interactive reading isn’t new by any means, but Wonderbook brings two of my favorite things together: reading and video games.
    • Disney used to provide interactive software for PC long before Sony began bringing this out, but there’s far more personal engagement  provided via Wonderbook I’d imagine. I loved my 90’s Disney Interactive software, but Wonderbook conceptually feels much better.
  • Teachers may even benefit from having PS3’s in their classrooms now, and using Wonderbooks to teach classic novels to students.
  • The interactivity provided by video game mediums provides new, exciting, and exhilarating memorable experiences for players.
  • The comprehension and excitement of reading might be sparked with enthusiasm via the way Wonderbook delivers this new material.

Incendio!

Sure, some naysayers may claim that this newfangled ideology of ‘gamification’ towards the way we read might turn children, parents, and others off actually reading. I say no way! Imagine this. Your young child sits down and plays with a Wonderbook [ for this hypothetical let’s just say Disney signs a license via Sony and they produce a Winnie the Pooh Wonderbook ] and he, or she, gets to explore the Hundred Acre Wood, learn valued moral decisions via Pooh’s adventures, counting, letters, etc. The educational potential is limitless! How could you not love this idea? So where do we go from here? Well we wait. We wait patiently for Wonderbooks to catch on. It sounds like they’ll be sold seperately as individual ‘game’ titles, but I wouldn’t mind spending on them. Especially if they were titles that I was hoping for [ like Harry Potter ]

If there are adults out there wondering, “Well, wait, so is Wonderbook only going to be for children and families?” – it certainly looks like that, but I can tell you folks with confidence that there are tons of companies that host more to teenage and adult fair that are interested in the Wonderbook technology. In fact, I’ve done some snooping around and it sounds like BBC America is totally interested in getting in on the Wonderbook vibe. If the idea of Stephen Moffit reinventing Doctor Who for an interactive reading material isn’t cool, then you may direct yourself to a TARDIS right now and jettison yourself into a time vortex! Can you imagine books like: The Hitchhiker’s Guide to the Galaxy, a Dr. Who novel based on the Whoniverse – Daleks, Cybermen, Fallen Angels, etc. or who knows – Game of Thrones? Lord of the Rings?

A Whovian Experience like NO OTHER?!

The choices are endless and I hope to see some of these come to life for real. They most likely won’t be out this year, and it’ll probably be a 2013 release – but I’d be willing to wait for such literary enjoyment. I’ve never been much of a Playstation Move supporter, but you’ve won me over Sony! Congratulations, now I’ll be Move supporting – as long as you continue to use your Move technology for the benefit of educational mediums.